The following is the list of available sections:
x units in current directionx units in current direction without drawingdeg degrees around Z axisdeg degrees around X axisdeg degrees around Y axisBy default the following actions are added automatically:
actions:
F => draw(10)
f => move(10)
+ => rotate(60)
- => rotate(-60)
& => swapAngle()
[ => push()
] => pop()
blue, works the same as #0000ff-1 the scene is rendered immediately. This could be dangerous on deep
systems, as the entire system traversal may exhaust the browser's resources.
x, y, z that set initial directionx, y, z that set initial position